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Facebook has seen a few audience declines over the past year too. Global Digital Wealth Management Report 2019-2020. Found insideSee also Arthur Cockfield et al., Taxing Global Digital Commerce (Kluwer Law .eu/taxation_customs/sites/taxation/files/vat-gap-full-report-2020_en.pdf. Found inside 29 https://datareportal.com/reports/digital-2019-global-digital-overview https://www.cnbc.com/2020/11/19/Covid-drives-global-debt-to-a-new-record- Informed by over 8 trillion daily security signals and observations from our security and threat intelligence experts, our Digital Defense Report presents telemetry and insights about the current state of cybersecurity. Privacy remains an important issue for internet users around the world, and the latest research finds that were more concerned today than we were this time last year. The average internet user now spends 6 hours and 43 minutes online each day. Found inside Page 321Global Approaches and New Opportunities Umit Hacioglu, Tamer Aksoy Retrieved May 12, 2020, from https://centreforaviation.com/analysis/reports/aviation- Overview of Facebook's Advertising Audience January 2020 DataReportal. Overview of Reddit's Global Users January 2020 DataReportal. This includes direct community-based giving, a 3:1 match for donations from SVB employees, and corporate contributions to global, national and regional charities. 4 2020 Global Supply Chain Disruption and Future Strategies Survey Report What will the supply chain of the future look like? Global TB reports from previous years are available from the WHO Institutional Repository for Information Sharing (IRIS) and can be found here. Meanwhile, the latest data from Statista shows that worldwide ecommerce spend grew significantly during 2019, although as one might expect growth rates varied by category. By comparing ecommerce ARPU to GDP per capita, we get a more representative perspective of the countries in which ecommerce is gaining the greatest momentum. The first edition of the Digital Onboarding and KYC Report 2020 explores the key challenges in the onboarding process and aims to help businesses navigate the digital onboarding process. GlobalWebIndex reports that nearly half of all internet users aged 16 to 64 used an ad blocker in the past month, up from the 47 percent that they reported this time 12 months ago. Digital champions increase in advantage over peers difference between % of functionalities in 2018-2020 between Digital champions and others, p.p. Will that shiny new toy really propel your brand to perpetual success, or is it just a pleasant distraction from quarterly planning? Found inside Page 671 Conference on Trade and Development (UNCTAD): Digital Economy Report 2019 https://unctad.org/en/PublicationsLibrary/der2019_overview_en.pdf United . U.S./Canada Box Office & Admissions THEME REPORT 2020 2020 THEME Report | U.S./Canada Box Office & Admissions 41. The distribution of adoption across geographies suggests that economic development is not the primary determinant of ecommerce use, and that other factors are more important, such as sites that cater to the language needs and cultural preferences of local shoppers. Since holistic and accurate data is a critical factor for any decision-making, the Digital Economy Compass 2020 presents the latest and most relevant data from both third-party sources and our own . Time Spent Using the Internet Each Day January 2020 DataReportal. Meanwhile, Pinterest has enjoyed similar success, growing its total active user base by 29 percent over the past year. But where exactly are we spending all of that social time and just how big is TikTok? 2020, FTSE Russell 100 Best Corporate Citizens 2020, 3BL Media Forbes JUST 100 2021, JUST Capital America's Most Responsible Companies 2020, Newsweek World's Most Ethical Companies 2021, Ethisphere Trendsetter 2020, CPA-Zicklin Index World's Most Admired Companies 2020, Fortune World's Most Valuable Brands 2020, Forbes Global 2000: Welcome to the Q3 2020 edition of the Global Digital Subscriptions Snapshot! In early January 2021, the world's five biggest tech companies represented 23% of the S&P 500 by market capitalization, a 4.6% increase from late January 2020. . Many marketers in the West remain skeptical of esports, perhaps because they see little evidence of their popularity in their own lives. pdf - 2.28 MB. Share of Mobile Time Spent by Mobile App Category January 2020 DataReportal. People are increasingly willing to spend money on games, too. Global Ranking of Mobile Apps by Monthly Active Users January 2020 DataReportal. More than 2 billion people have come online since the first mention of The Next Billion, but just over 40 percent of the worlds total population roughly 3.2 billion people remains unconnected to the internet. We are delighted to present the latest edition of this widely anticipated report in association with our partners CeleraOne, as we have done since the very start. In the report embed below, you'll find all the essential headline stats for digital use across every one of the world . Digital impact & sustainability news. The key takeaway here is that there is no silver bullet when it comes to closing a sale, and marketers would do well to consider the full scope of the consumer purchase cycle from initial discovery through to purchase, and even post-purchase activities when devising their plans. It concludes that technological change is at this stage more a boon than a curse. Overall, in retail, the impact was not a decline but a shift in buying behavior. In particular, the latest rankings of the worlds top websites illustrate the dramatic rise of Asias ecommerce platforms. More than 1 billion of these unconnected people live in Southern Asia (31 percent of the total). Whats more, with more than 50 million new users coming online for the first time in the region over the past 12 months, these audiences will play an increasingly influential role in shaping the next phase of the internets growth in Asia and beyond. David He Tammy Tan Xifei Wang Natalie Hua Sally Sun. The platform has attracted more than 70 million new monthly active users (MAUs) over the past 12 months, to reach a total MAU figure of 322 million at the start of 2020. If youd like to learn more about this important topic, GSMA Intelligences comprehensive Mobile Gender Gap Report explores many of the underlying issues and challenges in detail, while their excellent Mobile Connectivity Index offers richer perspectives at a local country level. However, overall, Facebooks audience reach has grown by 1 percent in the past 3 months alone. The 2020 special edition is dedicated to elaborating on the priorities for recovery and revival, and considering the building blocks of a transformation towards new economic systems that combine "productivity", "people" and . Moreover, people use different devices at different times and for different needs, so marketers must go beyond technical considerations to understand the various use cases and contexts for each device when building their plans. GEN works to build smarter entrepreneurial ecosystems in every . Get more details on this report - Request Free Sample PDF . Found inside Page 45Report on the development of rural e-commerce in China 2019. Beijing. (also available at www.caitec.org.cn/upfiles/ file/2020/0/20200106170656767.pdf). Every year when were producing these reports, we spot something fun in the data. Mirroring a trend that we highlighted in our Digital 2019 Q4 Digital Statshot report, various data points in our Digital 2020 reports show that the internets centre of gravity is moving progressively eastward. However, the company also reports that younger users are more likely to turn to social media when theyre researching brands and products, finding that social networks have already overtaken search engines as the most popular method of online research for people aged 16 to 24. The growth in payment automation and digitalization is expected to propel market growth. Meanwhile, across all online shoppers aged 16 to 64, search engines are the first choice for people who are actively researching brands, products and services to buy, with more than half (53 percent) of GlobalWebIndexs survey respondents saying that they use these tools. Mobile Ecommerce Adoption by Country January 2020. Average Annual Revenue Per Ecommerce Shopper for Online Consumer Goods Purchases January 2020 DataReportal. The report also calculates present and past market values to forecast potential market management through the forecast period between 2020-2025.This research study of Digital Weighing Scales involved . The latest data show that average ecommerce spend on consumer goods in India has increased by 43 percent compared to 2018 figures, but is still below US$50. Fashion players are under pressure to be digital-first and fully leverage new technologies, to improve diversity across their assortments and organisations and to address growing demand But social commerce hasnt caught on to the extent that many marketers might have hoped. 2020 Environmental, Health, and Safety Violations 88 Top 100 Production and Service 89 Suppliers by Spends Our Commitment to Transparency This report provides a comprehensive summary of our approach to corporate responsibility and our performance with the Global Reporting Initiative (GRI) Standards: Comprehensive option. GEN works to build smarter entrepreneurial ecosystems in every . mHealth, one of the segments analyzed in the report, is projected to record a 16.6% CAGR and reach US$253.1 Billion . Suggested citation: World Wide Web Foundation (2020). In recent years, a growing number of governments have adopted policies aimed at supporting the transition towards a digital economy. Global retail ecommerce sales will decelerate to a 16.5% growth rate in 2020 (down from 20.2% last year). When it comes to customer onboarding in the financial sector, 40% of consumers abandon bank applications before they are complete, according to Signicat. Theres lots of work to do here, and its work that brands can help with. This trend is even more visible in the latest data, with Asian apps and websites commanding an ever-increasing share of global activity. 4.5 billion internet users around the globe. Some important challenges remain, however, and theres still work to do to ensure that everyone around the world has fair and equal access to life-changing digital connectivity. Global Ranking of Mobile Apps by Category January 2020 DataReportal. Country-level data STATA EXCEL DATABANK. However, for various reasons, marketers cant reach all of these users using Facebook advertising, and the platforms own self-service advertising tools indicate that the total addressable Facebook audience now stands at 1.95 billion, or roughly 80 percent of total MAUs. This follows nearly a decade of double-digit growth, including the last six years, when it was better than 20% globally. Central Bank Digital Currencies. GlobalWebIndexs latest data show that two-thirds of internet users aged 16 to 64 now watch TV content via some form of subscription service like Netflix. World Development Report 2020 : Trading for Development in the Age of Global Value Chains. Found inside Page 76Edelman (2020) 2020 Edelman trust barometer global report. info/files/communication-shaping-europes-digital-future-feb2020_en_3.pdf. Accessed 6 Oct 2020 Its worth noting that in-app purchases are an increasingly important part of the gaming industry, with GlobalWebIndex reporting that 8 percent of all internet users aged 16 to 64 purchased some form of game-related DLC (downloadable content) in the past month alone. Average Annual Revenue Per Ecommerce Shopper for Online Consumer Goods Purchases vs. GDP Per Capita January 2020 DataReportal. NewZoo reports that gamers spent more than US$150 billion on games in 2019, an increase of almost 10 percent compared to the previous year. Gender pay gap report 2020. pdf - 1.51 MB. ICOs. A quick search reveals almost 250 million posts have been published to the platform using #dog, compared to just 200 million for #cat. The global digital remittance market size was valued at USD 16.28 billion in 2020. It is expected to expand at a compound annual growth rate (CAGR) of 13.3% from 2021 to 2028. New data from GlobalWebIndex show that were using apps in almost every aspect of our lives, whether its staying in touch with friends and family, relaxing on the couch, managing our finances, getting fit, or even finding love. Its no longer enough to watch whats going on in your own backyard (or valley); global marketers who want to stay ahead of the curve need to broaden their horizons, and look to other parts of the world for insight and inspiration. The Institute for Management Development, in collaboration with Singapore University for Technology and Design (SUTD), has released the 2020 Smart City Index, with key findings on how technology is playing a role in the COVID-19 era in a way that is likely to remain. The outbreak of the COVID-19 pandemic has not only led to a global health crisis and deep Use of Voice Search and Voice Commands by Country January 2020 DataReportal. Fun fact: if you tried to store all of that data on 3 floppy disks, youd need a stack of disks that stretched from the Sun to somewhere beyond Jupiter. Global Digital Overview January 2020 DataReportal. Just before we dig into our analysis, wed like to say a huge thank you to our data partners, without whom many of the best slides in this years reports wouldnt be possible: Please also note that some of the underlying sources and reporting methodologies for some of our core data points have changed since last year, so various numbers in our Digital 2020 collection will not be comparable to similar data points in previous reports. Numerous digital-savvy customers across the globe are opting for . The report also calls for strengthened international cooperation to build innovation capacities in developing countries, facilitate technology transfer, increase women's participation in digital sectors, conduct technological assessments and promote an inclusive debate on the impact of frontier technologies on sustainable development. The World Payments Report 2020 from Capgemini is the leading source for data, trends and insights on global and regional non-cash payments, the key regulatory and industry initiatives (KRIIs), and today's dynamic payments environment. SVB has committed $5.5 million to support local, regional and global activities focused on three areas: health, food security and shelter, and small business relief. We have analysed the data in more depth than ever, highlighting the world's values and trends in one in-depth survey. March 25, 2020. 13/08/2021 - New pdf - 8.30 MB. More importantly, is it a sustainable solution that justifies a steep learning curve (VR, anyone?). The United Nations reports that much of this imbalance stems from deeply ingrained social norms and practices. Regardless of the cause, however, connecting the unconnected will depend heavily on improving digital accessibility for women,especially in developing economies. Found inside Page 75Retrieved from https://www.ecb.europa.eu/paym/intro/publications/pdf/ecb. (2020). Enhancing cross-border payments stage 1 report to the G20. Almost without exception, the companies and brands that succeed over the long-term are those that successfully satisfy peoples wants, needs and desires not those whove jumped on a bandwagon, created an isolated viral campaign, or jumped at every shiny new toy without a clear strategy. However, the shadow of data misuse remains and almost half of internet users are using ad blockers. Map of the World's Digitally Unconnected Populations January 2020 DataReportal. According to a recent report on Southeast Asia Digital Economy in 2019, the region's digital economy is expected to exceed $100 billion this year and this figure will have been triple by 2025. Consumers are adapting to the COVID-19 crisis, using digital tools to stay connected with businesses, and forming new digital habits. Lets finish with three top tips. Whats more, the worlds internet users will spend a cumulative 1.25 billion years online in 2020, with more than one-third of that timespent using social media. Similarly, Statista reports that internet users spent more than US$83 billion on online game purchases in 2019, up roughly 5 percent year-on-year. Seventh spot in Alexas rankings is occupied by Sohu, a popular online portal that offers news, search, gaming, and various other services. Ecommerce Adoption by Country January 2020 DataReportal. Overview of Sina Weibo's Global Users January 2020 DataReportal. Similarly, Twitters ad targeting tools report that more than 250 million of the platforms users are interested in dogs, compared to just 250,000 who are interested in cats thats a thousand-fold difference. 2020 and beyond. Despite various challenges over the past few years, Facebook is still top of the pops when it comes to social. A comprehensive look at the state of the internet, mobile devices, social media, and ecommerce. Found inside Page 5Reuters Institute Digital News Report 2020. tersinstitute.politics.ox.ac.uk/sites/default/files/2020-06/DNR_2020_FINAL.pdf Nielsen, R.K., Cherubini, F., At a global level, the average ecommerce shopper now spends almost US$500 on online purchases of consumer goods each year, although Statista reports that this varies significantly by country, from an average of US$1,441 per person in South Korea, to just US$20 per person in the Philippines. Top takeaway: in 2020, use data-driven insights to identify a handful of technologies and platforms that really matter to your brands success, and not simply to add the latest fads to your roadmap. Cats also still rule Reddit, where r/cats is home to 1.70 million users, compared to 1.29 million for r/dogs. Biggest global digital banking study with 4th edition, allowing for analysis of key trends among banks worldwide banks countries . The global nature of COVID-19 and its impact on e-commerce therefore is likely to encourage strengthened international cooperation . As we detailed above, Chinas ecommerce websites are already amongst the worlds most-visited online destinations, so it might not come as a surprise that China leads the way in GDP-adjusted ARPU rates. Doug the Pug also has more followers than Grumpy Cat (RIP). Found insidebe reseaux - sociaux.pdf ( accessed 23 February 2020 ) . New York , Columbia Global Reports . Reuters Institute Digital News Report 2019. Global 3D Cinema Screens THEME REPORT 2020 2020 THEME Report | Global 3D Cinema Screens 39. Many of the marketers I speak with around the world ask me whether TikTok will overtake Facebook, whether VR will become a thing, or whether the data I see point to a next big thing.. Due to advances in . Global Digital Weighing Scales Market Report 2020 comes with the extensive industry analysis of development components, patterns, flows and sizes. Found insideThe final report of the IDEA project is Aspen Institute, Project on International Digital Economy Accords, toward a Single Global Digital Economy, April App Annie reports that 6 of the worlds 10-most used non-game apps in 2019 belong to Chinese companies, while 4 of 2019s top 10 games by monthly active users were developed by Chinese companies. EY Global Chairman and CEO's letter A year ago, we launched NextWave: the EY strategy and ambition to create long-term value for clients, people and society. Report Overview. Found inside Page 301Cockfield, Arthur; et al (eds), Taxing Global Digital Commerce (Wolters (http://eureka.sbs.ox.ac.uk/6808/1/WP1706.pdf, last accessed: 01.02.2020). Most Used Emoji on Twitter January 2020 DataReportal. Kinds of Online Content Consumed by Internet Users Each Month January 2020 DataReportal. According to the new report, despite a global pandemic, direct digital transformation (DX) investment is still growing at a compound annual growth rate (CAGR) of 15.5% from 2020 to 2023 and is expected to approach $6.8 trillion as companies build on existing strategies and investments, becoming digital-at-scale future enterprises. Kantar e-Conomy SEA 2020 primary research commissioned by Google, Research was conducted in Indonesia, Malaysia, Philippines, Singapore, Thailand, and Vietnam. The global digital signage market size was valued at USD 21.49 billion in 2020. Found inside2020. PCT Progress Report 2020. International Monetary Fund; Center for Tax Policy and Digital Trade in the U.S. and Global Economies, Part 2. All the latest stats you need to understand the global state of digital in July 2021. We Success factors for digital transformation 'Digital Muscles' Organizations that delivered results in their digital transformation showed significantly stronger digital muscles. More than 4 in 5 internet users aged 16 to 64 around the world play video games every month, which would equate to a total global gaming community of more than 3.5 billion people if we applied that figure to the total internet user population. the global pandemic the digital divide and climate change. This report shows that the global growth in the generation of . Global digital ad spend growth rates remain strong. The 2020 Global Startup Ecosystem Report (GSER) from Startup Genome and Global Entrepreneurship Network is the world's most comprehensive and widely-read research on startup ecosystems. Public Concerns About What's Real or Fake on the Internet January 2020 DataReportal. Found insideRetrieved from www.industry.gov.au/sites/default/files/March%202020/document/stem-equity-monitor-summary-report-2020.pdf Basha, S. J. (2018). Global digital January 26, 2021 05:28 ET | Source: . 36. With the COVID-19 pandemic wreaking havoc on lives, . Critically, marketers can now use Facebook to reach one-third of all the worlds adults aged 18 and above, and more than half of all the worlds adults aged 18 to 34. Internet behaviours are changing, with influences from around the world shaping the expectations and preferences of people in all corners of the globe. World Payments Report 2020. BCG delivers solutions through leading-edge management consulting along with technology and design, corporate and digital venturesand business purpose. Imagine that you are competing against a truly global, multi-service, low-cost, digital bank: customers accessing their accounts through their mobile phones, paying with a tap on their THEATRICAL: U.S. & CANADA. 20 Financial Times. This would correspond to a 12.6% increase in today's global average. More than 60 percent of the worlds population now uses the internet, but theres still some way to go before internet access becomes ubiquitous. Across mobile devices and computers, GlobalWebIndex reports that we now spend an average of 2 hours and 24 minutes per person, per day using social media, up by 2 minutes per day since this time last year. Success factors for digital transformation 'Digital Muscles' Organizations that delivered results in their digital transformation showed significantly stronger digital muscles. All the data, insights, and analysis you need to understand the global state of digital in October 2020. For context, Eastern and Southeastern Asia account for roughly one-third of the worlds total internet user population at the start of 2020 (1.5 vs 4.5 billion). Important! Trends in user numbers reported in the companys earnings announcements suggest that the platform should have already passed the historic 2.5 billion monthly active users (MAU) mark, and user numbers continued to grow steadily across most countries during 2019. Southeast Asia is likely to become one of the fastest-growing markets for e-commerce thanks to its tech-savvy population, especially Roughly half of the 3.7 hours that people spend using mobile phones each day is spent using social and communications apps, meaning that these platforms account for the same share of our mobile time as all of our other mobile activities put together. App Annie reports that video apps accounted for 5 of the worlds top 10 non-game apps ranked by consumer spend in 2019. Found insideThe World Development Report 2016 shows that while the digital revolution has forged ahead, its 'analog complements'--the regulations that promote entry and competition, the skills that enable workers to access and then leverage the new In its latest list, Alexa [note: not the voice assistant] places Chinas Tmall in third place in the global website rankings thats ahead of both Facebook and Baidu, and 10 place higher than its top Western competitor, Amazon. QQ, a popular messenger platform owned by WeChats parent company, Tencent, currently claims the sixth spot in Alexas rankings. 20. Date Published: 2/3/2021. Use of Mobile Apps by Category January 2020 DataReportal. YouTube still commands the greatest share of the worlds online video viewers, and our calculations indicate that roughly 3 billion people watch at least one YouTube video each month [note: YouTube itself reports 2 billion signed-in viewers each month]. Countries in Africa account for 27 percent of the total, with 870 million people yet to come online across the continent as a whole. Global value chains (GVCs) powered the surge of international trade after 1990 and now account for almost half of all trade. 17. Found inside Page 144Cert.br (2020), Estatsticas dos Incidentes Reportados ao CERT.br Risk Solutions Cybercrime Report: Global Insights from the LexisNexis Digital Identity In the report embed below, youll find all the essential headline stats for digital use across every one of the worlds countries, and a variety of other important territories too. First up, theres no denying it: TikTok is big. Data shared with us by App Annie reveals that mobile apps now account for 10 out of every 11 minutes we spend using mobile devices, with web browsing only responsible for 9 percent of our mobile time. Overview of the Smart Home Devices Market January 2020 DataReportal. 2020 Digital Finance Bright Spot: Digital Payments in Liberia (pdf - 577k) The Digital Finance team has initiated an annual effort to identify models or examples of digital finance support at the Agency that demonstrate development outcomes catalyzed by digital finance, improved service delivery, and lessons learned for replication and scale. Travel, the largest category by online consumer spend, saw the slowest year-on-year growth amongst the categories that Statista tracks, with global annual revenues up by roughly 8 percent to reach almost US$1.19 trillion. TikTok was probably the medias top social story in 2019, with some huge and often misrepresented numbers hitting the headlines. Found inside Page 361(2020). Retrieved from Global Digital Report 2020: Retrieved from http://www.amstat.org/publications/jse/v19n2/doane.pdf [20] Dodds, W., Monroe, K., The market growth is accredited to the increasing demand for the digitized promotion of products and services to attract the attention of the target audience . Includes The complete Digital 2021 April Global Statshot Report, and Simon Kemp's comprehensive analysis of this quarter's key trends. Its self-service advertising tools reported notably lower reach figures for India, Spain, and South Korea at the start of 2020 compared to just a few months earlier. For example, Statista reports that the number of homes around the world with at least one smart home device increased by a third over the past year, indicating that tens of millions of people have consciously decided to spend an average of US$550 a year on devices that actively listen to and track the things that they do in the privacy of their own homes. The latest data from Ericsson suggest that the worlds mobile internet users will consume more than half a trillion gigabytes of mobile data during 2020, with roughly two-thirds of that total being used to stream and download video content. World Development Report 2020 : Trading for Development in the Age of Global Value Chains. Whether you However, recent trends in some of our most cutting-edge data reveal that things may be changing. However, games are not the biggest category when it comes to the share of total time spent using mobiles, as well explore in the next section. Found inside Page 24A MAGNA report estimated that the annual revenues of the global digital 58 59 60 -Report_Sept -2019.pdf (last accessed 27 June 2020). advertising sector Gaming-Related Activities January 2020 DataReportal. Moreover, various data points in this years reports point to what we might call a digital privacy paradox. In this quarter's report, social media users pass the 4 billion mark as social media growth rates accelerate. 4 . Found inside Page 11123 April 2020. https://roadmap.paulromer.net/paulromer-roadmap-report.pdf Governor Tony Blair Institute for Global Change. https://institute.global/ However, the number of people streaming TV content via the internet also continues to rise. Filipinos are still the world's most social people, with the average internet user aged 16 to 64 spending almost 4 hours per day on social platforms. Thats 3 minutes less than this time last year, but still equates to more than 100 days of connected time per internet user, per year. Hundreds of citizens from 109 cities were surveyed in April and May 2020 and . Globally, more than 5.19 billion people now use mobile phones, with user numbers up by 124 million (2.4 percent) over the past year. I hope youve found these numbers and insights useful, and that theyll help you to deliver another year of impressive digital growth all of your own.
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